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|Super Smash Bros. Brawl|
North American box art
|Release date|| January 31, 2008|
March 9, 2008
March 9, 2008
June 27, 2008
June 26, 2008
|Genre||Fighting, Action, Platform|
|Modes|| SIngle player,|
|Ratings|| CERO: A|
ESRB: T (Teen)
|Website||US, UK, JP|
Super Smash Bros. Brawl is a fighting game on the Nintendo Wii that incorporates many icons of the gaming world, especially those that belong to Nintendo. As of September 2008 over 7.4 million copies of the game had been sold world-wide. Animal Crossing series features repeatedly in Super Smash Bros. Brawl. Gameplay is far slower than it's predecessor. Unfortunately, no Animal Crossing characters are playable, but Resetti makes an appearance as an assist trophy: the pitfall also appears as a useful item: a stage based on an Wild World town is a selectable fighting stage: and many trophies, stickers, and songs are from the series.
The main feature in Brawl is the 'Smash' mode, where up to four-players can select a character and battle on any one of the 41 stages. There is also an online mode which also offers up to four players.
The Subspace Emissary is the main story mode in Brawl. All of the characters, except Toon Link, Wolf and Jigglypuff, meet each other and join horses to beat the evil Tabuu, who wishes to cover the world where the Subspace Emissary takes place, in the titular Subspace, a purple, void-like substance. Fortunately, the characters beat Tabuu.
There are five difficulty settings for the Subspace Emissary:
- Very Hard
These are the characters that do not have to be unlocked in order to be played as.
|Mario||Mario is overall average, including strength and speed; he is one of the most balanced characters, and is a standard for the tutorial video.||Standard||Fireball|
|Up||Super Jump Punch|
|Final Smash||Mario Finale|
|Link||Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles.||Standard||Hero's Bow|
|Final Smash||Trihorse Slash|
|Kirby||Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping.||Standard||Inhale|
|Final Smash||Cook Kirby|
|Pikachu||Pikachu is a lightweight character, and has very good electrical attacks.||Standard||Thunder Jolt|
|Final Smash||Volt Tackle|
|Fox||Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch.||Standard||Blaster|
|Samus||Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus.||Standard||Charge Shot|
|Final Smash||Zero Laser|
|Zero Suit Samus||Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus.||Standard||Paralyzer|
|Final Smash||Power Suit Samus|
|Zelda||Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully.||Standard||Nayru's Love|
|Final Smash||Light Arrow|
|Sheik||Sheik returns as Zelda's transformation after she uses Transform. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart.||Standard||Needle Storm|
|Final Smash||Light Arrow|
|Bowser||Bowser is the heaviest character. He is also slow; this is probably due to his immense attack strength and big size.||Standard||Fire Breath|
|Final Smash||Giga Bowser Transformation|
|Donkey Kong||Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance.||Standard||Giant Punch|
|Final Smash||Konga Beat|
|Yoshi||Yoshi is a power based character with strong smash attacks, and a decently heavy weight.||Standard||Egg Lay|
|Final Smash||Super Dragon|
|Peach||Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character.||Standard||Toad|
|Final Smash||Peach Blossom|
|Ice Climbers||The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other.||Standard||Ice Shot|
|Pit||Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light.||Standard||Palutena Arrow|
|Up||Wings of Icarus|
|Final Smash||Palutena's Army|
|Wario||Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire.||Standard||Chomp|
|Ike||Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight.||Standard||Eruption|
|Final Smash||Great Aether|
|Pokémon Trainer||The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.||Down||Pokémon Change|
|Final Smash||Triple Finish|
|Diddy Kong||Diddy Kong is fast, light, and abundant in unique attacks.||Standard||Peanut Popgun|
|Final Smash||Rocketbarrel Barrage|
|Meta Knight||Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack.||Standard||Mach Tornado|
|Final Smash||Galaxia Darkness|
|Lucas||A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset.||Standard||PK Freeze|
|Final Smash||PK Starstorm|
|King Dedede||Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar.||Standard||Inhale|
|Side||Waddle Dee Toss|
|Up||Super Dedede Jump|
|Final Smash||Waddle Dee Army|
|Olimar||Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective.||Standard||Pikmin Pluck|
|Final Smash||End of Day|
In addition to the characters listed above, the following characters can be unlocked when certain requirements are met.
|Ness||Ness appears in Super Smash Bros. Brawl as an unlockable character. His moveset is similar to Lucas, but differs slightly. He is unlocked by:
|Final Smash||PK Starstorm|
|Marth||Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by:
|Final Smash||Critical Hit|
|Luigi||Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by:
|Up||Super Jump Punch|
|Final Smash||Negative Zone|
|Falco||Falco Lombardi returns in Super Smash Bros. Brawl with a similar move set of Fox, but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by:
|Captain Falcon||Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by:
|Final Smash||Blue Falcon|
|Lucario|| Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by:
|Final Smash||Aura Storm|
|R.O.B.||R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by:
|Final Smash||Diffusion Beam|
|Ganondorf||Ganondorf returns with a style which is described as "weighted". He is unlocked by:
|Final Smash||Beast Ganon|
|Mr. Game & Watch||Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old Game & Watch titles. Mr. Game & Watch is unlocked by:
Jigglypuff returns as her normal light-weighted self. To unlock her:
|Final Smash||Puff Up|
|Toon Link||Toon Link is almost exactly like Link but more quick and cel-shaded. Toon Link can be unlocked by:
|Final Smash||Trihorse Slash|
|Wolf||Wolf O' Donnell is a balanced character with excellent speed and power like Fox, but more powerful. To unlock him:
|Snake||Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by,
|Side||Nikita (Remote Controlled Missile)|
|Final Smash||Grenade Launcher|
|Sonic||Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods.
Animal Crossing series in Super Smash Bros. Brawl
Animal Crossing features in Brawl, but not as much as some other franchises.
Stages are where all the action takes place in Brawl. Players fight each other on them with the use of items, assist trophies and various strategic elements that are unique to each stage. The Animal Crossing stage, Smashville, is set hovering over an Animal Crossing town, complete with various features of a Wild World town. The time of day the fight takes place in is reflected by the Wii's internal clock, meaning that the sky will be blue at noon, orange in the evening, and starry at night. Some Animal Crossing characters feature as spectators, watching the fight take place. Notable spectators include Brewster with a coffee bar, Gracie with her car, and Blathers, who is always asleep during the day. K.K. Slider also makes an appearance to play a number of his songs every Saturday after 8:00 PM, drawing the attention of the spectators. Sometimes Lyle can be seen at Brewster's bar in a tan suit next to a female human. A small, red balloon will sometimes fly across the stage carrying a piece of food, releasing the food when popped, like in the Animal Crossing series, except replace the food with presents.
Items can be thrown, fired, worn, and wielded to add variety to gameplay. The only Animal Crossing item to appear in the game is the Pitfall trap, which, when thrown, disappears into the ground and captures any unsuspecting enemies that fall into it and, when tossed at an enemy in mid-air or on a pass-through platform, causes them to fall immediately towards the ground.
Trophies and Stickers
Trophies and Stickers can be collected throughout the game by completing certain tasks or reaching milestones in the gameplay. There are many Animal Crossing trophies, one for every non-playable character (not including villagers), and stickers for a number of characters popular to the public, such as Rosie and K.K. Slider.
- Animal Crossing Boy
- Sable and Mabel
- Tom Nook
- Blathers and Celeste
- Pelly and Phyllis
- Dr. Shrunk
- Copper and Booker
- K.K. Slider - Earned by collecting all songs in the game.
- Crazy Redd
- Tommy and Timmy Nook
- Katie and Kaitlin
- Mr. Resetti and Mr. Resetti Feet
As already mentioned, K.K. Slider performs various tracks to the audience of Smashville, but there are other songs that play on the Smashville stage when he is not present, all from Animal Crossing. These include:
- The Roost - A soothing rendition from the café in the museum basement.
- Town Hall and Tom Nook's Store - An upbeat medley of two tunes. The Tom Nook verse is based on the Nook's Cranny theme
- Animal Crossing Title - The Wild World title screen song with the addition of various Animal Crossing songs and noises added. It is the "true" theme of the stage.
- 2 AM - K.K.'s rendition of the 2 A.M song in Wild World, which was originally a lullaby-style song.
- Go K.K. Rider! - A popular K.K. Slider song, orchestrated and containing motorbike revs, making it sound like a real racetrack.
- K.K. Cruisin' - A song that only plays when K.K. Slider gets there.
- K.K. Condor - A song that only plays when K.K. Slider gets there.
- K.K. Western - A song that only plays when K.K. Slider gets there.
- K.K. Gumbo - A song that only plays when K.K. Slider gets there.
- Rockin' K.K. - A song that only plays when K.K. Slider gets there.
- DJ K.K. - A song that only plays when K.K. Slider gets there.
An assist trophy is an object that can be used while fighting to release a character from a game to help whoever summoned it, and is usually unable to get killed by basic means. Mr. Resetti appears randomly as an assistant to represent the Animal Crossing series. Upon being released, he appears from the ground, shouting out insults and mocking the contestants. His speech gets in the way of the screen and cannot be moved until Resetti leaves. Sometimes, when on a moving stage, Resetti is left behind, shouting as he moves off the screen, or he will disappear if the platform he's on is destroyed. Sometimes when he's attacked, Resetti will cause a small explosion which damages nearby fighters. He also reacts to things occurring on the stage at the same time.
Super Smash Bros. Brawl was received very well by critics, scoring 95% in Official Nintendo Magazine, who only criticized poor online play. Japanese gaming magazine Famitsu gave the game a perfect score of 40/40, making Brawl one of the very few games to ever achieve this.
- In Animal Crossing, towns can only have eight letters. Smashville has ten, which means it cannot be used as an actual town name.
- Smashville is based upon Wild World.
|The Animal Crossing series|