Gracie, who specializes in fashion, often handed out rare shirts after the player passes her tests. In Animal Crossing, the player had to wash her car, which was a A-Button mashing minigame, while in Animal Crossing: Wild World onwards the player had to pass a fashion test based on questions or the player's current clothes.
Clothes are one of the types of items that players can earn from Villagers from performing tasks. It can also be re-orded from the Catalog, provided it is not rare.
In Animal Crossing, the only type of clothes the player could change was the ones worn on their torso. Male characters had a short-sleeved shirt shape while female characters' shirts were longer to give the appearance of a dress. Preset clothes and Umbrellas could be purchased from Tom Nook's Store, or designs could be worn or applied to the umbrella instead. Doing so would result in the same pattern being tiles across the four sections of the shirt: The front, back, left sleeve and right sleeve. Players could create designs by speaking to Mabel and paying 350 bells. Designs could also be obtained from Wendell in exchange for food. The pattern that appeared on the player's clothes would also become their hat.Able Sisters store. The shirt and hat designs were made independent of eachother, allowing the player to wear different designs on each. Preset Headgear and facial Accessories were added, both of which were also sold from the Able Sisters. This greatly improved facial customisability, in addition with the ability to change hairstyles later in the game. Some headgear covered the top of the head, while others covered the entire head. The latter could not be worn with Accessories.
The player was able to drop a shirt or design into the lower corners of their inventory to change the background image. The default was a Dot Shirt. This function was exclusive to Wild World.
The design creation at Able Sisters was upgraded, allowing for four seperate patterns for each section of the shirt. This new design system was titled "Pro-Design". The old design system was made free for the player, accessible from their pockets. The player could change the color of their shoes and socks by visiting Kicks, although the color was determined by the players current clothes rather than a spoken choice. How you dress in Animal Crossing City Folk affects how your neighbors talk about you.
GracieGrace, a high-end fashion store, was added. GracieGrace sells rare shirts, accessories, umbrellas and headgear for several thousand Bells apiece. GracieGrace's clothes are seasonal, meaning that they will only have the same shirts and accessories for about a month or two. Gracie will give the player a 10% discount if she is present and the player is dressed to her liking. To impress her, the player must wear matching clothes, also called a look, and shoes with a matching color, obtained by getting a shoe shine from Kicks.
The sale of Accessories, Headgear and Umbrellas is handed to Label, who works in an add-on to the Able Sisters' shop. The Able Sisters use their free shelf space to sell shirts and dresses as separate items, giving the Male and Female characters the choice to wear the other's clothes. Dresses take up both the shirt slot and the pants slot. Clothing now has different length sleeves: short, long and no sleeves. All 5 of these options are added as Pro-Design options, while regular designs take the form of short-sleeved clothes with a shape based on the player's gender. The players pants/skirt can now be changed via the Shorts, Longs, and Skirts that the Able Sisters stock. All three are able to be worn by both genders.
Kicks, who appears some time later into the game if the player has spent enough money in the Able Sisters' shop, no longer changes the player's shoe color. Instead, he sells various styles of shoes and socks, which can be equipped or unequipped freely, allowing the player to go barefoot. Socks come in both regular style and leggings, while shoes come in many varieties ranging from sandals to boots.