Dōbutsu no Mori +
From Animal Crossing City
Dōbutsu no Mori Plus, the Nintendo GameCube version of Dōbutsu no Mori, was released on December 14th, 2001, only eight months after the original game. This version contains extra features that had to be left out in the Nintendo 64 version, and also utilizes the GameCube's built-in clock to keep track of the date and time. The Nintendo 64 version utilised a clock internal to the game cartridge. With the use of the GameCube's clock, time passes in the game even when the game isn't being played. This led to the game's slogan, "It's playing, even when you're not". Dōbutsu no Mori Plus (for the GameCube) cost 7,140 yen and sold 92,568 copies during its first week of sale in Japan.
When Nintendo decided to port Dōbutsu no Mori to the Nintendo GameCube system, the American version, Animal Crossing had much more than the Japanese version Dōbutsu no Mori Plus, in part because of the immense translation that Nintendo undertook when translating Dōbutsu no Mori from Japanese to English. Not only did thousands of lines of text have to be translated, but the translators had to create new holidays and items. Nintendo Japan was so impressed with the results of the translation done by Nintendo of America's Treehouse division that they translated NOA's version back into Japanese and released it as Dōbutsu no Mori e-Plus. Dōbutsu no Mori e-Plus was released in Japan on June 27, 2003, and sold 91,658 copies during its first week of sale.
