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In Happy Home Designer, the player can choose to build different buildings which can then be designed and decorated. These facilities are unlocked throughout the course of the game. It is to be noted that the time doesn't pass in real time, unlike in previous games of the series. To construct a facility, the player must speak to Isabelle at Nook's Homes.
After completing the School expansion, the player is able to edit any previously constructed facility by talking to Digby in Nook's Homes.
|School||In-game day 6|
|Hospital||In-game day 10 (Set 1)|
|Cafe||In-game day 10 (Set 1)|
|Store 1||In-game day 10 (Set 1)|
|School expansion||Completion of Set 1(Set 2)|
|Store 2||Completion of Set 1 (Set 2)|
|Office building||Completion of Set 1 (Set 2)|
|Restaurant||Completion of Set 1 (Set 2)|
|Department Store||Completion of Set 1 (Set 2)|
|Concert Hall||Completion of Set 2 (Set 3)|
|Hotel||Completion of Set 2 (Set 3)|
Themes and layouts
The first facility the player will unlock. Initially, it contains only one classroom, and has 3 different color variations for the exterior. Completion requires a teacher's desk, and at least 4 tables and chairs. The school unlocks a variety of different desks and chairs, as well as school-themed items, such as the blackboard and anatomical models. The expansion adds an additional exterior style in three different colors, as well as the hallway and another classroom.
HospitalThe hospital comes with three exterior color variations to choose from. It contains three seperate rooms: reception, patient ward and operating room. It unlocks a variety of different beds, as well as hospital equipment, such as the IV drip and dentist's chair.
The cafe has three different exterior styles, each with two color variations. It unlocks a variety of different food items. On rare occasions, Tom Nook can be seen there, saying that food is necessary for an office's productivity.
The store comes with three different exterior styles, each with three different color variations. It unlocks a variety of different display stands and product shelves. A total of two stores can be built.
The Office comes with three different exterior styles, and unlocks a variety of office equipment and different desks. It requires the player to decorate the office and meeting room.
The Restaurant comes with three different exterior styles, each with two different color variations to choose from. It requires the player to decorate the dining area and the kitchen. The restaurant unlocks a variety of kitchen appliances. On rare occasions, Tom Nook can be found there, saying that he was meeting with a client, but they "forgot".
The Concert hall comes with two different exterior styles. It unlocks a variety of different instruments, as well as audio equipment, such as speakers and amps. By placing these instruments, performers will get on stage and begin to play them, as well as sing, if there is a microphone. On rare occasions, K.K. Slider can be found watching performances although as a special character, he can not play on stage and is limited to two costumes.
The Hotel is the very last public facility the player will work on. It comes with two different exterior styles, each with two different color variations. To complete the hotel, the player must decorate two hotel rooms, a lobby and a banquet hall. Up to one animal may occupy a room at any time.
- ↑ https://www.reddit.com/r/achappyhome/comments/3mjp3n/questions_about_editing_public_works_and_kk/cvfj9s7
|Animal Crossing: Happy Home Designer|
|Facilities • Happy Home Handbook • Happy Home Network • Main Street • Nook's Homes|