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|Happy Room Academy|
|Provides|| House Evaluations,|
Model Room (CF)
|Hours||9 AM to 9 PM|
|Appearances||AF, AF+, AC, AFe+, WW, CF|
|Regional names|| Akademie des Schönen Hauses (ASH)|
Accademia delle Belle Case (ABC)
|Town ordinance hours|
The Happy Room Academy (HRA), is a housing association that is run by Lyle. The HRA inspects the player's house each Sunday if the player chooses to sign up, and score it depending on the furniture inside. Ways of boosting the player's points are by placing rare or expensive pieces of furniture in the player's house, or completing a furniture series. These each give out point bonuses (see below). The Happy Room Academy is mainly made to help the player design their home, but if they score a lot of points there will surely be a reward (see below).
Animal Crossing (GCN)
|All the necessities of life in the same series||16,000|
|All the necessities of life of different series||4,400|
|Clothes, Insects, Fish||3|
|Clothes the player designed themself||3|
|Complete Fossils after appraisal||1,000|
|Complete series||48,000 points|
|Complete set||(# of pieces x 3,000)|
|Complete theme||(# of pieces x 7,000) + 15,000|
|Fossils after appraisal||300|
|Furniture from e-Reader card||1,000|
|Item bought from Crazy Redd||412|
|Item bought from Tom Nook||51|
|Item from Gulliver||412|
|Item from Jack||1,031|
|Item from Jingle||1,224|
|Item from Saharah||412|
|Item from Snowman||888|
|Item from Tortimer (Can be bought)||412|
|Item from Tortimer (Can't be bought)||1,111|
|Item from Wendell||412|
|Item from the Igloo||412|
|Items from Gameboy Island||1,300|
|Limited Items (Harvest Series, ect.)||700|
|NES game from e-Reader card||1,983|
|NES game from Gameboy Island||1,983|
|Prize for maxing out the player's HRA score||1,111|
|Prize for winning the Fishing Tourney||1,111|
|Reward for completing the Museum||1,111|
|Reward for starting Post Office savings||1,111|
|Wallpaper and floor match||1,000 points|
|Wallpaper and floor of the same series||10,000|
|Wallpaper and floor of the same theme||10,000|
|Wallpaper OR floor of the same series||4,800|
Spotlight items are worth +151 points. Those which are also lucky are worth +7,777 points.
Basic Points Awarded
|Accessories (Hats, Wigs, Glasses, etc)||3|
|Acorn Festival Prizes (Mush Furniture)||412|
|Available at Nook's (Furniture)||51|
|Available at Nook's (Wallpaper/Carpet)||0|
|Available from Saharah (Wallpaper/Carpet)||3|
|Crazy Redd's Items (Excluding Paintings)||412|
|Festive Items (Available at Nook's for limited time)||151|
|Creatures caught with a fishing rod||3|
|Fossils (Excluding Skeletons)||300|
|Gifts from neighbors (Birthday Cake)||1,111|
|Gifts from Nintendo (over WFC, Mario Theme)||210|
|Red Turnip Trade Items||325|
|House Models (HRA Rewards)||1,111|
|Creatures caught with a net||3|
|Lost Kitten Items||1,280|
|Museum Model (From Completing the Museum)||1,111|
|Redd Items (Non-forged Paintings)||151|
|Savings Account Prize||912|
|Spotlight Items (at Nook's)||151|
|Store Models (From Nook Membership)||1,111|
|Texture/Pattern (as umbrella, clothes, or painting)||3|
|Town Event Items||1,111|
|Trophies (Bug, Fishing, Flower)||800|
|Villager Pictures (does not apply to special characters)||3,200|
These items must be Redd items, not Nook items sold at Redd's tent.
The player can earn special gifts by obtaining a certain amount of HRA points. One story model, two story model and mansion model.
On Sunday the HRA sends the player their evaluation results on academy paper. If they don't want to receive the results by mail, the player can ask Lyle at the HRA headquarters to stop sending them; and by asking him the same question afterwards, he will send them again. The player can always check their HRA points with Lyle.
What seems to be the easiest and possibly cheapest way to collect HRA points is to acquire as many lucky items as possible - 10 lucky items alone gets the player well over 75,000 points.
At the back of the HRA is the model room, a room chosen by Lyle every month that satisfies a certain theme, it can be the room of the player or a villager. Sometimes, there is no model room, and the area for the model room is replaced by an empty 4x4 room.
Below is a brief description of Happy Home Academy. For more information, click here.
To unlock it, the player must pay off their debt to Tom Nook, and their tent must be upgraded to a house. The player will then be introduced to Lyle personally by Tom Nook, and then Lyle will give a brief explanation of what Happy Home Academy. Along with this, the Happy Home Showcase will also be unlocked on Main Street.
Different from City Folk, Lyle now will personally tell the player their score each day they come in to ask and will give the player advice on what to do to improve their score, such as where to put certain colored objects, or to include bugs and fish in their decor. The player's score will changed when his "team" evaluates it at 6:00 am each day. He will also tell the player how many points are ideal for their house, which increases with every expansion.
When it is first unlocked the Happy Home Academy rates only the interior of the player's home. However, once the player finishes the last home expansion they will receive a visit from Lyle, who will inform the player that they can now choose to participate in theme challenges which offer points for both the exterior and interior of the player's home
20,000 points for all 10 pieces of furniture in a series.
Complete Series + Wallpaper or Carpet
25,000 points for all 10 pieces of furniture in a series, and either matching wallpaper or carpet.
Complete Series + Wallpaper and Carpet
30,000 points for all 10 pieces of furniture in a series, plus both the matching wallpaper and carpet.
Furniture Theme Flooring or Wallpaper
3,000 points just for a theme's flooring or wallpaper.
Furniture Theme Flooring or Wallpaper + Theme Furniture
3,000 x number of pieces of furniture in the room which match the carpet or wallpaper.
Complete Furniture Set
1,000 points for each piece in the set.
Necessities of Living
The player has a bed, table, chair, wardrobe and dresser in their home.