[The first time the player restarts the game without saving, for whatever reason, Mr. Resetti will appear. Rather than Mr. Resetti appearing at the player's house, he will instead appear right after Isabelle loads the town, emerging from a blue hatch in the floor. Until the Reset Surveillance Center is built, this will be the only time the player will encounter Mr. Resetti.]
Transcript
Mr. Resetti:
Hey, 'scuze me! Mind if I bend yer ear for a bit? Won't take a second.
Lesse... Uh... Oh, right. I should introduce myself proper and such. The name's Resetti.
Most people call me Mr. Resetti, on account of me bein' a respected member of the community and such.
Lookin' forward to workin' with ya!
...'Course, this'll probably be the last time ya ever see me since there ain't no center or nothin'...
Ahem, so, it says here you quit without saving last time ya played. Care to explain yourself?
<reset_reason_comment>
...Wassat? You were expecting something a little different?
Here's the deal. Last time you played, you quit without savin'. How'd that happen?
Select "I wanted to reset."[]
OK, I got it. Yeah, I figured that might be the case.
Know what gave it away? Your face, that's what.
I've been at this job for years, kid, and I can see right through ya!
Before ya start with the questions, lemme explain a few things to ya.
Somebody resets and lights start flashin' all over the Reset Center. We always know. ALWAYS!
The system works, pal. Trust me. And there ain't no reason for you to be testin' it!
Just stop with the resettin' already. When you're done playin' your game, make sure you Save and quit!
You got it? Learned your lesson?
Oh yeah, one last thing...
People don't drink "expresso." It's "espresso." "Expresso" ain't even a thing! Don't ya forget it!
NOW, SCRAM!
[Mr. Resetti burrows back into the ground after ending any of the conversations]
Select "My batteries died."[]
Really? Batteries? They just went kaput on ya, huh? Mmm...
Do us both a favor. Try to keep 'em charged. Keep an eye on 'em at all times, OK?
A little request from me to you. Yeah, see ya 'round.
[Mr. Resetti burrows back into the ground after ending any of the conversations]
Select "I don't remember."[]
That so? Ya really don't remember a thing? Huh...
Well, I got no clues, and I ain't no detective or nuthin'. Sorry for the trouble.
[Mr. Resetti burrows back into the ground after ending any of the conversations]
Third Reset Dialogue[]
Transcript
[Resetti pops out of the ground, facing the player]
(Selecting "My batteries died" or "I don't remember" from now on will make Mr. Resetti say the same dialogue as he does in the second (unless Don Resetti is there instead). Choosing these options will not skip an "I wanted to reset", only delay it until the next time "I wanted to reset" is chosen. All future dialogue listings here will simply assume that "I wanted to reset" was chosen.)
What I'm suggestin' to ya, ya little twerp, is that ya try playin' this game WITHOUT resettin'.
Look at it this way: There's no resettin' in real life, is there? No, of course not. That'd be crazy.
Look, I know you're thinkin', "This is a game! Leave me alone already!" I hear ya, but...
It ain't happenin'! The Reset Center is here to enforce the rules, and ya gotta make your peace with that!
Think YOU got it rough? When the reset alarm goes off, it don't really matter if I'm eatin' or takin' a bath.
I could be dreamin' of chocolate-flavored earthworms... IT DON'T MATTER! I gotta dig. End of story.
You can't see from up there, but I didn't have time to put on my socks and shoes! GAAH! Now then...
I'm tired of yappin'. How 'bout we call it a day? But listen to me! No more resettin'! We clear?
Oh, yeah, one last thing...
Ya know when ya say somethin' happened 'cause some other thing caused it?
Like "I chalked up his resttin' ways to not knowin' the rules"... Ya ever hear that one before?
Notice how I said "chalk", not "chuck." That's 'cause I ain't throwin' nothin'. "Chuck" means "throw."
Don't throw things. Ya could put an eye out. It's all fun and games until a mole loses an eye.
NOW, SCRAM!
[Mr. Resetti burrows back into the ground.]
Mr. Resetti complaining about the player not listening
Mr. Resetti makes two different variants of complaining to the player's lack of listening. It can either be:
But you! You don't seem to have gotten the message yet! Grrr!
Or...
But you! You're the type of person who don't listen to nobody. Grr! Let's do this one more time.
Seventh Dialogue[]
From the eighth encounter onwards, one of the following dialogues will be randomly selected. Most of these dialogues will automatically continue without pressing the A button. The ending to each dialogue depends on how rapidly the player pressed the A button while Mr. Resetti was speaking. Additionally, the grammar tip Resetti gives at the end will be randomly generated (variants are listed at the bottom).
First Variation
Mr. Resetti:
Hey, you! Yeah, it's me again. You wanna tell your ol' pal Resetti what happened?
Aha! Ya did, did ya? That's how this is gonna play out?
It's GO time! Don't you move a single resettin' muscle! I'll be right with ya!
[Mr. Resetti burrows underground, then comes back up]
GRAAAH!
HOW CAN IT BE YOU AGAIN?! HOW?!
DO YA EVEN KNOW WHY I'M HERE?!
...Dirt clods! I gotta run through this all again, don't I? Fine! Get your head outta the clouds and listen up!
Ahem. Testing 1, 2, 3... AHEM! Let's forget about other games, shall we? It's hard, but just do it.
This here's Animal Crossing: New Leaf. Notice how that title is still different from those other games?
One of my duties is to ask that ya play this game without any of that... guh... resettin' nonsense.
I know what you're thinkin'. "I can play any way I want. It's MY game." And I hear ya, believe you me.
But here's the deal: this game's got its own rules. Accept that and ya save us both a mudslide of trouble.
I hope that sunk in. Let's see... what's that next part? Earthworm recipes? Naw, that ain't right...
C'mon, Resetti, think... Oh yeah! There ain't no reset button in the real world.
...Good. Got that taken care of.
That means... Right, time to tell ya there ain't no do-overs in life.
Don't get mad at me. I don't got nuthin' to do with that rule...
If the player did not press the A button
Yo... Ya better not be sleepin'. Hmm... Ya been so quiet, I was thinkin' you was in dreamland.
But if ya say you've been listenin', I'll take ya at your word. Trust - it's a two-way street, ya know?
All right, I think ya learned your lesson. Go do somethin' fun. But, hey! NO MORE RESETTIN'!
Oh, yeah, one last thing.
<grammar_tip>
NOW, SCRAM!
If the player pressed the A button a moderate amount of times
What's that look? "I might be listenin', but maybe not." THAT LOOK! That look's for CHUMPS!
Ya know somethin'? That look's like muddy fur, a cold bath, and strong chill all wrapped together...
Ah, I'm outta steam here. You're on your own. Get movin', and remember: no more resettin'!
Oh, yeah, one last thing.
<grammar_tip>
NOW, SCRAM!
If the player pressed the A button repeatedly
GRAAAH!
I CAN'T TAKE IT!
"TAP TAP TAP!"
"TAP TAP TAP!
BRAIN...HURTS!
What ya got against buttons?!
They didn't reset your game! YOU DID!
I counted [number of button taps] button taps! You know how many times that is?! TOO MANY!
You think your thumbs got some sort of unlimited mashin' powers?! 'Cause they don't! Give 'em a rest!
Enough is enough. I'm all outta get-up-and-go juice. You can hit the road, pal. Scram already.
Just show a little dignity and stop resettin'!
Oh, yeah, one last thing...
<grammar_tip>
NOW, SCRAM!
Second Variation
Mr. Resetti:
Hey, you. Ya lookin' for me? Then why is it you're seein' me today?
Really? That's how it is? That's how ya wanna play it?
Alrighty then. Ya got my back against the tunnel. Stay there. I'll be right with ya!
[Mr. Resetti burrows underground, then comes back up]
GRAAAH!
SERIOUSLY?! YOU AGAIN?!
WAS I NOT CLEAR?! WERE YA SLEEPIN'?!
...Fine! I'm gonna walk ya through this one more time. Clean the dirt outta your ears, and listen up!
AHEM! Forget about all the other games ya play. This ain't got nuthin' to do with them.