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Secrets (ACWW)

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[edit] Money rock

Every day, there will be one rock in your town that releases bags of bells when you hit it with a shovel or axe. Continue hitting the rock to obtain up to 7 bags, and the amount of bells in each bag increases with every hit: 100, 200, 400, 800, 1000, 2000, 4000. This can be done once a day.

When you hit the rock, you will be pushed back and will need to run forward to hit it again; unfortunately, this causes you to lose precious time and the rock will become inert before you can get all 7 bags of bells. To prevent you from being pushed back, set your back against a barrier. Some rocks already come with such a barrier, such as a cliff or riverbank, but for many of them, you will need to create your own. The barrier should look one like the following (though can be created above, below, or to the right of the hole, as needed):

o..      o..      ..R     .o.
o@R      o@R      o@.     o@R
o..      .o.      .o.     .o.

'o' is a hole or tree, '.' is an open space, 'R' is the rock, and '@' is you. When you start hitting the rock, you will be pushed back against the hole/tree, and if you drift sideways, another hole/tree will be there to stop you from moving further. If you try the first diagram and find you cannot position yourself to prevent drifting, try the second diagram and wedge yourself into the corner before starting to hit the rock.

Be sure there are at least 7 clear squares around the rock. Bags of bells will not fall into squares occupied by holes, trees, items, and flowers, so the rock will not produce them if they have nowhere to fall.

[edit] Items in trees

If you shake a non-fruit tree, there is a chance (approximately 30%) that a bag of 100 bells will fall from it. There is also a small chance that a piece of furniture will fall from it. But beware: There is also the chance that a beehive will fall from it! Unfortunately, you may get stung by these bees, but if you catch one, they sell for 4,500 bells. Every day, you can shake two pieces of furniture out of the trees. Each tree has this chance once a day.

[edit] Money tree

Once you have the golden shovel, use it to bury a bag of bells. A sapling should sprout immediately. This will grow into a money tree which has a chance of producing 3 bags of 30,000 bells. The more bells you initially bury, the greater chance bells will bloom on the tree.

There's a 50% chance a money tree won't grow.

Every 1,000 bells you plant, raises the chances of money appearing by 1%. So, planting 1,000 bells, gives you a 50% chance of the tree growing, and a 1% chance of 3,000 bells appearing. Planting 60,000 bells gives you a 50% chance of the tree growing, and a 60% chance of 90,000 bells appearing. Planting 99,000 bells gives you a 50% chance of the tree growing, and a 99% chance of 90,000 bells appearing.

The max you can get from one tree is 90,000 bells. 3 30,000 bags.

[edit] Find out tomorrow's weather

To find out what tomorrow's weather is going to be like, turn on your T.V. fifteen minutes before the hour. (X:45) It will tell you tomorrow's weather. This is useful for finding the Coelacanth, because it has to to be raining or snowing.

As far as I know, this doesn't work if you change the DS or the game's clock.

[edit] Wishy the star

On a perfect clear night look at the top screen and wait for a shooting star to go by. When you see one tap your character with your stylus, or press A immediately, and you will get a letter with a present (always a Tom Nook spotlight item) from Wishy the star the next day. Note that this will not work if you have any tools equipped when you press A/tap your character.

If you are lucky enough, you may get what has commonly become known as a 'Meteor Shower' (lots of shooting stars in one night.) Although there are many stars, you will only recieve one present from Wishy the following day. Perhaps you could let a few friends over and join in the 'Shower,' by allowing them to also wish and get a spotlight item. These have been known to happen twice in a week, or once in two years. It averages out at about once every 1-2 months, so keep watching the skies!

[edit] Moving Neighbors

The maximum amount of neighbors you can have is 8. Usually, as soon as all 8 places are filled, an animal will start packing to move away. To prevent this from happening, continue talking to the animal until it says something about "considering staying", or they ask you if you really want them to stay. This way, you can keep all the animal friends you like, and have the others move away. Neighbors sometimes move to towns of the people that have visited you.

[edit] Turnips Never Spoil

In order for white turnips not to spoil you must first have a table in your house, then drop an item (i.e shovel,net,timer.ect) next to the table. the dropped item will be under you feet, then drop the turnips and they will fall right on the table. After 1 week they will still be in the same exact condition they were in when you bought them.

[edit] Extra Item Spaces

By purchasing a dresser, vanity, or anything else that will hold items, you get 96 spaces to put your items into. After this is full, every dresser you have will not give you more space; the same items will be in all of them. There are 2 ways to get more spaces.

1.) Put the items into the letters you have in your pockets. It will give you 10 extra places.

2.) Put the items in your mail and save them in the post office. The items will be saved along with it.

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