Animal Crossing Wiki
(Added the exact hours for villagers wake up and bedtimes with early bird and night owl ordinances. Sourced from here: http://thomcrossing.tumblr.com/post/100523527004/)
Tag: Visual edit
Tag: Visual edit
 
(53 intermediate revisions by 20 users not shown)
Line 1: Line 1:
  +
{{New Leaf}}
The '''Town Ordinance''' is one of the improvement options the [[player]] has as [[mayor]] in their [[town]] in {{NL}}. The other role is the ability to create [[Public Works Projects]]. There are four ordinances in total, and they affect the way in which the town operates. They cost 20,000 [[Bells]] each to enact and can be changed in the [[Town Hall]]. There can only be one ordinance in effect at a time, and an active Ordinance can be canceled for free. Canceling or enacting an ordinance takes effect the following day at 6:00AM.
+
The '''Town Ordinance''' is one of the improvement options the [[player]] has as [[mayor]] in their [[town]] in {{NL}}. The other role is the ability to create [[Public Works Projects]]. There are four ordinances in total, and they affect the way in which the town operates. They cost 20,000 [[Bells]] each to enact and can be changed in the [[Town Hall]]. There can only be one ordinance in effect at a time, and an active Ordinance can be cancelled for free. Cancelling or enacting an ordinance takes effect the following day at 6:00 AM.
   
 
When an ordinance has been active long enough, villagers may start to comment about it. For example, they may say they are losing sleep due to the Early Bird or Night Owl ordinance.
 
When an ordinance has been active long enough, villagers may start to comment about it. For example, they may say they are losing sleep due to the Early Bird or Night Owl ordinance.
   
  +
In {{NH}}, it makes a return as [[Island Ordinance|Island Ordinances]], which the player can do as resident representative in their island in ''[[Animal Crossing: New Horizons|New Horizons]]''.
==Beautiful Town==
 
  +
  +
==Ordinances==
 
===Beautiful Town/Island Ordinance===
  +
{{quote2|
  +
Great idea, Mayor!
  +
  +
I can see it now...
  +
  +
A town where flowers live forever and weeds hardly ever grow. Ooh! And no garbage or cockroaches!|Isabelle, explaining "Beautiful Town"}}
 
[[File:BeautifulOrdinance.jpg|right|300px]]
 
[[File:BeautifulOrdinance.jpg|right|300px]]
 
The '''Beautiful''' Ordinance helps keep the town looking neat and tidy. The purpose of this is to better accommodate players who might not be able to visit and help maintain their town on a daily basis. The key benefits of choosing this ordinance are:
 
The '''Beautiful''' Ordinance helps keep the town looking neat and tidy. The purpose of this is to better accommodate players who might not be able to visit and help maintain their town on a daily basis. The key benefits of choosing this ordinance are:
   
*[[Villagers]] are more likely to water or plant [[Flower|flowers]]
+
*[[Villager]]s are more likely to water or plant [[Flower|flowers]] (Planting flowers is only exclusive to New Leaf)
 
*[[Time travel]]ing does not affect the town's [[environment]]
 
*[[Time travel]]ing does not affect the town's [[environment]]
 
*[[Cockroach]]es will not appear at all
 
*[[Cockroach]]es will not appear at all
Line 13: Line 23:
 
*Hybrids are 20% more likely to spawn
 
*Hybrids are 20% more likely to spawn
 
*Trash will no longer be fished out of the water
 
*Trash will no longer be fished out of the water
*Flowers do not die.
+
*Flowers do not die
  +
*The [[player]] is less likely to get [[bedhead]]
 
{{clr}}
 
{{clr}}
   
==Early Bird Town==
+
===Early Bird Town===
  +
{{quote2|
  +
Great idea, Mayor!
  +
  +
I can see it now...
  +
  +
A town where citizens wake up early feeling refreshed and ready to seize the day!|Isabelle, explaining "Early-Bird Town"}}
 
[[File:EarlyBirdOrdinance.jpg|right|300px]]
 
[[File:EarlyBirdOrdinance.jpg|right|300px]]
The '''Early Bird''' Ordinance changes the time so the town is more active earlier in the day. This is useful if the player is more likely to be playing the game earlier. The key benefits of this ordinance are:
 
   
 
Under the '''Early Bird''' Ordinance, villagers wake up earlier and shops open earlier. This ordinance is optimal if the player is more likely to be playing in the morning.
*Villagers will wake up earlier:
 
Normal — 12 AM - 5 AM
 
<nowiki> </nowiki> Peppy — 1 AM - 7 AM
 
<nowiki> </nowiki> Snooty — 2 AM - 8 AM
 
<nowiki> </nowiki> Uchi — 3 AM - 8:30 AM
 
   
  +
Once enacted, villagers will change their sleep schedule to the following:
    Lazy 11 PM - 7:30 AM
 
    Jock — 12 AM - 6 AM
+
*[[Normal]]: 12 AM - 5 AM
    Smug — 2 AM - 7 AM
+
*[[Peppy]]: 1 AM - 7 AM
    Cranky — 4 AM - 8 AM
+
*[[Snooty]]: 2 AM - 8 AM
 
*[[Sisterly]]: 3 AM - 8:30 AM
*Shops open earlier (hours vary)
 
 
*[[Lazy]]: 11 PM - 7:30 AM
 
*[[Jock]]: 12 AM - 6 AM
  +
*[[Smug]]: 2 AM - 7 AM
 
*[[Cranky]]: 4 AM - 8 AM
  +
  +
Likewise, Nookling stores will change their opening hours to the following:
  +
*Nookling Junction: 6:00am - 10:00pm (2 hours earlier)
  +
*T&T Mart: 6:00am - 12:00am (1 hour earlier)
  +
*Super T&T: 6:00am - 8:00pm (3 hours earlier)
  +
*T.I.Y.: 6:00am - 11:00pm (4 hours earlier)
  +
*T&T Emporium: 6:00am - 9:00pm (3 hours earlier)
  +
  +
Other businesses without all-day hours, except [[Club LOL]] (which has fixed opening hours), will change their opening hours to the following:
  +
*Nook's Homes: 7:00am - 12:00am (3 hours earlier)
  +
*Able Sisters: 7:00am - 9:00am (3 hours earlier)
  +
*Re-Tail: 6:00am - 11:00pm (3 hours earlier)
  +
*Gardening Store: 7:00am - 8:00pm (2 hours earlier)
  +
*Kicks: 7:00am - 8:00pm (3 hours earlier)
  +
*Shampoodle: 7:00am - 8:00pm (3 hours earlier)
  +
*Fortune Shop: 6:00am - 7:00pm (3 hours earlier)
  +
*Crazy Redd's - 7:00am - 12:00am (3 hours earlier)
 
{{clr}}
 
{{clr}}
   
==Night Owl Town==
+
===Night Owl Town===
  +
{{quote2|
  +
Great idea, Mayor!
  +
  +
I can see it now...
  +
  +
A town where the stores stay open late and the citizens socialize until the wee hours of the night!|Isabelle, explaining "Night-Owl Town"}}
 
[[File:Choosing_Night_Owl_Ordinance.jpg|right|300px]]
 
[[File:Choosing_Night_Owl_Ordinance.jpg|right|300px]]
The '''Night Owl''' Ordinance changes the time so the town is more active later in the day. This may benefit players who are busy in the day due to other commitments. The key benefits of choosing this ordinance are:
+
Under the '''Night Owl''' Ordinance, villagers will go to sleep later and shops will close later. This ordinance is optimal for players who are busy in the day due to other commitments.
   
*Villagers will go to sleep later (hours vary)
+
Once enacted, villagers will change their sleep schedule to the following:
Normal 2 AM - 6 AM
+
*Normal: 2 AM - 6 AM
    Peppy 3 AM - 9 AM
+
*Peppy: 3 AM - 9 AM
    Snooty 4 AM - 9:30 AM
+
*Snooty: 4 AM - 9:30 AM
    Uchi — 5:30 AM - 11 AM
+
*Sisterly: 5:30 AM - 11 AM
 
*Lazy: 1:30 AM - 9 AM
 
*Jock: 2:30 AM - 7 AM
  +
*Smug: 3:30 AM - 8:30 AM
  +
*Cranky: 6 AM - 10 AM
   
  +
Likewise, Nookling stores will change their opening hours to the following:
    Lazy 1:30 AM - 9 AM
 
  +
*Nookling Junction: 8:00am - 12:00am (2 hours later)
    Jock 2:30 AM - 7 AM
 
  +
*T&T Mart: 7:00am - 5:00am (5 hours later)
    Smug — 3:30 AM - 8:30 AM
 
  +
*Super T&T: 9:00am - 12:00am (4 hours later)
    Cranky — 6 AM - 10 AM
 
*Shops close later (hours vary)
+
*T.I.Y.: 10:00am - 3:00am (4 hours later)
  +
*T&T Emporium: 9:00am - 12:00am (3 hours later)
  +
  +
Other businesses without all-day hours, except [[Club LOL]] (which has fixed opening hours), will change their opening hours to the following:
  +
*Nook's Homes: 10:00am - 12:00am (4 hours later)
  +
*Able Sisters: 10:00am - 12:00am (3 hours later)
  +
*Re-Tail: 9:00am - 2:00am (3 hours later)
  +
*Gardening Store: 9:00am - 11:00pm (3 hours later)
  +
*Kicks: 10:00am - 11:00pm (3 hours later)
  +
*Shampoodle: 10:00am - 11:00pm (3 hours later)
  +
*Fortune Shop: 9:00am - 11:00pm (4 hours later)
  +
*Crazy Redd's - 10:00am - 4:00am (4 hours later)
 
{{clr}}
 
{{clr}}
   
==Bell Boom/Wealthy Town==
+
===Bell Boom/Wealthy Town===
  +
{{quote2|
  +
Great idea, Mayor!
  +
  +
I can see it now...
  +
  +
A town where the economy is rock solid and you can sell items for more Bells than you can imagine!|Isabelle, explaining "Wealthy Town"}}
 
[[File:BellBoomOrdinance.jpg|right|300px]]
 
[[File:BellBoomOrdinance.jpg|right|300px]]
The '''Bell Boom''' Ordinance (known as '''Wealthy''' Ordinance in the list) changes the number of [[Bells]] the player may receive from selling and the cost of buying items. This is useful for wealthy mayors and players, as well as those who are looking to upgrade their house, since the mortgage price stays the same no matter what. The key benefits of this ordinance are:
+
The '''Bell Boom''' Ordinance (known as '''Wealthy''' Ordinance in the list) modifies the bell economy for the benefits of all town citizens. This ordinance changes the number of [[Bells]] the player may receive from selling and the cost of buying items, as well as increasing the size of the premium item list at [[Re-Tail]]. This is useful for wealthy mayors and players, as well as those who are looking to upgrade their house since the mortgage price stays the same no matter what. This ordinance additionally benefits greatly for players who regularly travel to [[Tortimer Island]] to catch expensive bugs and fish for purposes of profiting bells, as this can quickly pay off the downsides of increased purchase prices. Players whose economies depend on taking advantage of premium items at [[Re-Tail]] will also benefit greatly from this ordinance.
   
  +
The key modifications from this ordinance are:
*Shops sell and buy items for 20% more bells
 
  +
*[[Re-Tail]]'s premium item list increases to two items
 
  +
*Shops sell and buy most items for 1.2x of the original price (for example, a normal 100-bell pear would sell for 120 bells, or a 2,000-bell ruby would sell for 2,400 bells, but buying a shovel would cost 600 bells instead of 500). Premium items remain unaffected, capping at only 2.0x original price.
*Medals needed to purchase items in the [[Island]] increase by 20%
 
 
*[[Re-Tail]]'s premium item list increases to two items instead of just one item.
  +
*Items on [[Tortimer Island]] will cost 20% more medals while this ordinance is in effect (for example, a 10-medal toy hammer will cost 12 medals)
  +
  +
Note that the following paid services are unaffected by price adjustments, and therefore will always cost the same regardless of whether this ordinance is in effect or not:
  +
  +
*Mortgages from [[Nook's Homes (New Leaf)|Nook's Homes]]
  +
*Buying pro designs from the [[Able Sisters]]
  +
*Town ordinance fees
  +
*[[Tortimer Island]] travel departure fees
  +
*[[Katrina]]'s fortune-telling services
  +
*[[Saharah]]'s home makeover services
  +
*[[Shampoodle]] stylization services
  +
*[[Cyrus]]'s furniture-customization services
  +
*Custom exhibit rental purchase fees from the second-floor of the [[museum]]
  +
*Coffee bought from [[The Roost]]
  +
  +
Also note that most services directly related to items involving [[pocket]]s (i.e. buying, selling, or disposing of items), with exceptions of the turnip business as well as selling items to [[Leila]], however, ''do'' change monetary value while this ordinance is in effect.
 
{{clr}}
 
{{clr}}
  +
[[Category:New Leaf Features]]
 
  +
==Gallery==
  +
<gallery widths="185">
  +
Beautiful Town.jpg|Isabelle describing the Beautiful Town Ordinance
  +
Early Bird.jpg|Isabelle describing the Early Bird Town Ordinance
  +
Night Owl.jpg|Isabelle describing the Night Owl Town Ordinance
  +
Bell Boom.jpg|Isabelle describing the Bell Boom Town Ordinance
  +
NL-Tiffany-TAndTBoom.png|Tiffany commenting on the Wealthy Ordinance after a number of days running
  +
NL-HippeuxCommentBellOrdinance.png|Hippeux commenting on the Wealthy Ordinance after a number of days running
  +
</gallery>
  +
  +
==Trivia==
  +
*It takes 100,000 bells worth of sold items in order to break even the investment of the Bell Boom Ordinance. This is equivalent to the value of 1000 native fruits, 400 tropical fruits, 200 non-native fruits, or just under 167 perfect native fruits.
  +
*The Bell Boom Ordinance does not affect the price or value of Halloween masks. These are the only known purchasable items that never change with this ordinance.
  +
 
[[Category:New Leaf features]]
  +
[[Category:Gameplay elements]]
  +
[[Category:New Leaf]]

Latest revision as of 20:31, 14 April 2024

The Town Ordinance is one of the improvement options the player has as mayor in their town in New Leaf. The other role is the ability to create Public Works Projects. There are four ordinances in total, and they affect the way in which the town operates. They cost 20,000 Bells each to enact and can be changed in the Town Hall. There can only be one ordinance in effect at a time, and an active Ordinance can be cancelled for free. Cancelling or enacting an ordinance takes effect the following day at 6:00 AM.

When an ordinance has been active long enough, villagers may start to comment about it. For example, they may say they are losing sleep due to the Early Bird or Night Owl ordinance.

In New Horizons, it makes a return as Island Ordinances, which the player can do as resident representative in their island in New Horizons.

Ordinances

Beautiful Town/Island Ordinance

Great idea, Mayor!

I can see it now...

A town where flowers live forever and weeds hardly ever grow. Ooh! And no garbage or cockroaches!

― Isabelle, explaining "Beautiful Town"
BeautifulOrdinance

The Beautiful Ordinance helps keep the town looking neat and tidy. The purpose of this is to better accommodate players who might not be able to visit and help maintain their town on a daily basis. The key benefits of choosing this ordinance are:

  • Villagers are more likely to water or plant flowers (Planting flowers is only exclusive to New Leaf)
  • Time traveling does not affect the town's environment
  • Cockroaches will not appear at all
  • Weeds will appear less often
  • Hybrids are 20% more likely to spawn
  • Trash will no longer be fished out of the water
  • Flowers do not die
  • The player is less likely to get bedhead

Early Bird Town

Great idea, Mayor!

I can see it now...

A town where citizens wake up early feeling refreshed and ready to seize the day!

― Isabelle, explaining "Early-Bird Town"
EarlyBirdOrdinance

Under the Early Bird Ordinance, villagers wake up earlier and shops open earlier. This ordinance is optimal if the player is more likely to be playing in the morning.

Once enacted, villagers will change their sleep schedule to the following:

Likewise, Nookling stores will change their opening hours to the following:

  • Nookling Junction: 6:00am - 10:00pm (2 hours earlier)
  • T&T Mart: 6:00am - 12:00am (1 hour earlier)
  • Super T&T: 6:00am - 8:00pm (3 hours earlier)
  • T.I.Y.: 6:00am - 11:00pm (4 hours earlier)
  • T&T Emporium: 6:00am - 9:00pm (3 hours earlier)

Other businesses without all-day hours, except Club LOL (which has fixed opening hours), will change their opening hours to the following:

  • Nook's Homes: 7:00am - 12:00am (3 hours earlier)
  • Able Sisters: 7:00am - 9:00am (3 hours earlier)
  • Re-Tail: 6:00am - 11:00pm (3 hours earlier)
  • Gardening Store: 7:00am - 8:00pm (2 hours earlier)
  • Kicks: 7:00am - 8:00pm (3 hours earlier)
  • Shampoodle: 7:00am - 8:00pm (3 hours earlier)
  • Fortune Shop: 6:00am - 7:00pm (3 hours earlier)
  • Crazy Redd's - 7:00am - 12:00am (3 hours earlier)

Night Owl Town

Great idea, Mayor!

I can see it now...

A town where the stores stay open late and the citizens socialize until the wee hours of the night!

― Isabelle, explaining "Night-Owl Town"
Choosing Night Owl Ordinance

Under the Night Owl Ordinance, villagers will go to sleep later and shops will close later. This ordinance is optimal for players who are busy in the day due to other commitments.

Once enacted, villagers will change their sleep schedule to the following:

  • Normal: 2 AM - 6 AM
  • Peppy: 3 AM - 9 AM
  • Snooty: 4 AM - 9:30 AM
  • Sisterly: 5:30 AM - 11 AM
  • Lazy: 1:30 AM - 9 AM
  • Jock: 2:30 AM - 7 AM
  • Smug: 3:30 AM - 8:30 AM
  • Cranky: 6 AM - 10 AM

Likewise, Nookling stores will change their opening hours to the following:

  • Nookling Junction: 8:00am - 12:00am (2 hours later)
  • T&T Mart: 7:00am - 5:00am (5 hours later)
  • Super T&T: 9:00am - 12:00am (4 hours later)
  • T.I.Y.: 10:00am - 3:00am (4 hours later)
  • T&T Emporium: 9:00am - 12:00am (3 hours later)

Other businesses without all-day hours, except Club LOL (which has fixed opening hours), will change their opening hours to the following:

  • Nook's Homes: 10:00am - 12:00am (4 hours later)
  • Able Sisters: 10:00am - 12:00am (3 hours later)
  • Re-Tail: 9:00am - 2:00am (3 hours later)
  • Gardening Store: 9:00am - 11:00pm (3 hours later)
  • Kicks: 10:00am - 11:00pm (3 hours later)
  • Shampoodle: 10:00am - 11:00pm (3 hours later)
  • Fortune Shop: 9:00am - 11:00pm (4 hours later)
  • Crazy Redd's - 10:00am - 4:00am (4 hours later)

Bell Boom/Wealthy Town

Great idea, Mayor!

I can see it now...

A town where the economy is rock solid and you can sell items for more Bells than you can imagine!

― Isabelle, explaining "Wealthy Town"
BellBoomOrdinance

The Bell Boom Ordinance (known as Wealthy Ordinance in the list) modifies the bell economy for the benefits of all town citizens. This ordinance changes the number of Bells the player may receive from selling and the cost of buying items, as well as increasing the size of the premium item list at Re-Tail. This is useful for wealthy mayors and players, as well as those who are looking to upgrade their house since the mortgage price stays the same no matter what. This ordinance additionally benefits greatly for players who regularly travel to Tortimer Island to catch expensive bugs and fish for purposes of profiting bells, as this can quickly pay off the downsides of increased purchase prices. Players whose economies depend on taking advantage of premium items at Re-Tail will also benefit greatly from this ordinance.

The key modifications from this ordinance are:

  • Shops sell and buy most items for 1.2x of the original price (for example, a normal 100-bell pear would sell for 120 bells, or a 2,000-bell ruby would sell for 2,400 bells, but buying a shovel would cost 600 bells instead of 500). Premium items remain unaffected, capping at only 2.0x original price.
  • Re-Tail's premium item list increases to two items instead of just one item.
  • Items on Tortimer Island will cost 20% more medals while this ordinance is in effect (for example, a 10-medal toy hammer will cost 12 medals)

Note that the following paid services are unaffected by price adjustments, and therefore will always cost the same regardless of whether this ordinance is in effect or not:

Also note that most services directly related to items involving pockets (i.e. buying, selling, or disposing of items), with exceptions of the turnip business as well as selling items to Leila, however, do change monetary value while this ordinance is in effect.

Gallery

Trivia

  • It takes 100,000 bells worth of sold items in order to break even the investment of the Bell Boom Ordinance. This is equivalent to the value of 1000 native fruits, 400 tropical fruits, 200 non-native fruits, or just under 167 perfect native fruits.
  • The Bell Boom Ordinance does not affect the price or value of Halloween masks. These are the only known purchasable items that never change with this ordinance.