Trees are a well-known aspect of the Animal Crossing series. All towns start off with many trees, but additional trees can be planted either by saplings or Fruit depending on the tree. Trees must be planted in a free space, that is one not touching a wall, house or another tree. In the GCN games trees planted near buildings grew into short, stumpier versions and never reached their full height unless the obstruction was removed (this also happens in reverse, planting trees two squares away from Nook's Cranny would grow into normal trees but become dwarf trees when it expanded as the shop grew bigger).Fully grown trees do not die unless cut down with an Axe, which leaves a tree stump behind. Animal Crossing trees all retain the typical swirl pattern on the tree trunk and while they are much more realistic in Animal Crossing: New Leaf, this pattern is still obvious.
Non-fruit-bearing trees turn into Cherry Blossoms during the Cherry Blossom Festival. They are laden with snow and/or Christmas lights during winter and change color throughout the year to match the seasons.
Shaking trees can have its benefits. 100 Bells are commonly found in trees, and each day there are two pieces of furniture hidden inside trees as well. Additionally up to 5 Bees will spawn with Beehives. Shaking these trees will release the beehive and cause bees to chase after the player (though they can be caught and sold for a high price it is difficult).
Fruit trees bear fruit every 3 days and can be sold to Tom Nook.
The generic Oak tree in the series. The leaves change colours to match the seasons. Many trees will turn pink during the Cherry Blossom Festival.
Trees are required in order for Acorns to spawn during the respecitve time period.
This tree resembles the Oak tree but bears 3 pieces of fruit. Unlike trees Acorns will not spawn under them. The types of Fruit trees are Apple, Cherry, Pear, Peach, Orange, Mango, Durian, Lemon, Lychee and Persimmon.
Perfect Fruit TreeEdit
Perfect fruit trees are exclusive to Animal Crossing: New Leaf. They can be created by planting a Perfect Fruit that matches the town's native fruit. Perfect Fruit sells for six times as much as the regular variant. This means that perfect fruit sells for 600 Bells in towns in which they natively grow, and 3,000 Bells in towns in which they don't natively grow. However, the Perfect Fruit Tree will die after a few harvests.
Palm trees grow only two fruit. They can only be planted on or near the beach. There are two types of palm trees: Coconut, and Banana.
This coastal palm tree bears coconuts. They can only be planted near the beach. The coconut itself can be obtained through various means depending on the game. There are some beetles that only appear on palm trees, such as the Hercules Beetle, Cyclommatus Beetle, and Goliath Beetle.
In Animal Crossing: Wild World and Animal Crossing: City Folk a coconut will usually wash up on the player's beach at least once a week. In GCN games coconuts can only be obtained by visiting the Island, and only sell for 300 Bells (unlike in later versions of the game when they sell for 500 Bells).
A rare and infamous tree that bears money as its fruit. They can be grown by burying bells in the ground with a golden shovel. See the main article for more info. To maximize potential return and minimize expected loss, the player should bury 30,000 Bells.
The chances of making a profit with a Money Tree is very risky. Even if the tree fully grows, there is only a small chance that the money will grow on the tree.
This Oak tree only appears in GCN games from Dōbutsu no Mori + onwards where golden shovels grow from it. It is a golden color. They are grown by planting a shovel in a shining spot that appears once a day in the players village. Golden Trees have the secondary trait of being quite attractive.
|Undergrowth vegetation||Flower • Grass • Bush • Jacob's Ladder|
|Trees||Bamboo • Tree • Coconut Palm • Money Tree|
|Weeds||Weed • Clover • Rafflesia • Dandelion|
|Other||Grass Deterioration • Fruit • Flower Fest|
|Geography of an Animal Crossing Town|
|Water||River | Ocean | Pond | River Pool | Waterfall | River to ocean system | Bay|
|Land||Tree | Cliff | Ramp | Canyon | Beach | Grass | Grass Deterioration|
|Locations||River | Ocean | River pool | Pond | Waterfall|
|Ramps||Regular vertical ramp | Wide double ramp | South-east-facing straight ramp | South-east-facing angular ramp | East cliff straight ramp | East cliff curver ramp | Straight South-west corner ramp | South-west corner L-shaped ramp | West cliff straight ramp | West cliff fold-back ramp | South-east inside corner angular ramp | South-east inside corner normal ramp | South-west inside corner normal ramp | South-west inside corner extremely wide ramp|
|Waterfalls||Straight waterfall | West facing crooked waterfall | East facing crooked waterfall | East facing horizontal waterfall | West facing horizontal waterfall | Straight corner cliff waterfall|